Speaker: Dr. Brygg Ullmer
Visualization Department
Zuse Institute Berlin
Title: Tangible Interfaces for Computational Science
Date and Time: Friday, October 31, 2003 3:00 p.m.
Place: 152 Coates
Abstract:
This talk will introduce human-computer interface research upon "tangible
interfaces," and will connect this with work in visualization, grid computing,
and computational science. Tangible interfaces use systems of physical objects
as a medium for interacting with digital information. These objects are typically
integrated with sensing capabilities, and serve not only as a means for providing
input, but also as interactive physical representations for digital systems.
He will support these ideas with examples from my doctoral research at MIT,
as well as recent work at Zuse Institute Berlin (ZIB) and the Albert Einstein
Institute (AEI) that applies tangible interfaces to the computational sciences.
As one example, he will discuss a collaboration with AEI astrophysicists upon
"visualization artifacts" for manipulating visualizations of colliding
black holes. This is based upon a system of physical pads, cards, and wheels
that embody key digital operations, data, and parameters. These objects provide
a simple means for collaboratively engaging with time, space, parameters, and
information aggregates, which we believe will generalize over a variety of applications.He
will also describe research that extends these approaches, and will discuss
future research directions.
Some recent links relevant to the talk are online at:
http://www.zib.de/ullmer/internal/lsu/2003-10/
Speaker Biography:
Brygg Ullmer is pursuing a postdoctoral position involving visualization and
grid computing at the Zuse Institute Berlin. He completed his Ph.D. at the MIT
Media Laboratory in August 2002, where he studied with Prof. Hiroshi Ishii in
the Tangible Media group. He also holds a B.S. in computer engineering from
the University of Illinois, Urbana-Champaign (1994), and an M.S. from the MIT
Media Laboratory (1997). He has been a visiting lecturer in Hong Kong Polytechnic
University's School of Design (2002), and has held internships at Sony Computer
Science Labs, Tokyo (2000) and Interval Research Corporation (1993-95). His
research interests include tangible and graphical user interfaces for interaction
with online media, complex infrastructure, biological systems, and group interaction
contexts, as well as rapid physical and functional prototyping. His homepage
is visible at:
http://www.zib.de/ullmer